v1.3.3 - Hotfix Patch (2023-10-4)
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New Officer OW sprite
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Bulbapedo icon graphical issue
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Dual-target moves such as Razor Leaf used in double battles can softlock the game
Switchin Abilities sometimes fail to trigger when switching between two Pokémon with a switchin Ability
Concert still hurts other battlers on the same turn the user faints
The AI does not take /co/ Fontaba's Dark-type resistance into account
Moves bounced back by Magic Bounce or Board Power will sometimes display the wrong Ability
Concert no longer hurts other battlers on the same turn the user switched in, similar to Speed Boost's activation
v1.3.2 - Tweaks & Bugfixes (2023-9-29)
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A scientist added to the Fochun League can tell the Player their catch chain
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Rebalanced Elite Four and Champion's post-game teams
Re-added the dramatic audio sting before the final boss
Buffed MECH defenses and MECH is now immune to confusion and Intimidate
Battling the seven Trainers before facing Leader Broly no longer permanently consumes held items
Repositioned two of the Councilmen in Mt. Clover so they are visible to the Player
New Trainer sprites for Brock, Tumblrita, Guy, Polk, Darude, Kymmi, Cpt. Cut, Doctor, Officer, Karma Grunt M and Karma Grunt F
New sprites for Vandash, Sjwhale, Flowre, Hanginy, Chancer, Isissin, Deloris, Walruskie and Cansumor
Minor sprite edits for Gutsicoon, Clovour, Chanolour, Pikotton, Piguson, Ribbizap, Elephas, Masdawg, Pasdawg, Spanke, Anaconduke, Smogaroben, Mennopaws, Florious, Tittai, Octai, Poizookie, Huntabre, Singlets, Dubus, Tripsius, Miasmortor, Ogrelord, Inbitween, Oilslam, Dragun, Triggedon, Evacycle, Scytill, Rasclobber, Batterex, Deathorus, Knogoat, Dunkypea, Burdmen, Nutzboltz, Sapleaf, Ignut, Kekroach, Rekroach, Snugware, Fleespecs, Wifemin, Sadfish, Jewipede, Heliofug, Sadrog, Smugrok, Peperee, Fedorawk, FaZeagle, Catikillar, Tikoon, Oogabuga, Ebining, Emplyin, Warudio, Docee, Donutsteel, Flaa, Hopault, Bulbapedo, Grimdak, Gynuke, Hofucno, Pearchie, Dragaya and Griffawork
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Anti-cheat at Singles Island activates on Master Ball transferred to NewGame+
Breeding for Egg moves on certain Pokémon will sometimes give random/invalid moves
Transferring shiny Pokémon to NewGame+ doesn't set them as shiny in the Pokédex
Chain catching wild Pokémon would not increase the chain in certain cases
Catching wild shinies sometimes will not set them as shiny in the Pokédex
Pokémon can have an Ability that is no longer available to that species, e.g. one Ability changing to another between game updates
The Burglar in Beehive Gym has no text in his post-battle dialogue
Catalina Range's Route Master checks for the wrong number of Trainers beat
The Telekino Psychic is mistaken on where the Player needs to go in certain cases
A Hidden Grotto can be interacted with from above on Route 6
/a/ Fontaba's eye is wrong on its icon sprite
Board Power ability description is missing a full stop
Portrait sprite code positioning fix
Stuffowl icon sprite transparency error
Bruhkid can learn Quick Sand by level-up but not by tutor
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/c/ and /h/ Fontaba's Board Power freezes the game
Poison Heal & Flare Heal restore full HP every turn
Since v1.3, all important Trainers would have random natures on their Pokémon
Cute Charm activation doesn't actually set the infatuation status
Quick Ball doesn't boost catch rate during the first turn
Pokemon with Scrappy cannot hit Ghost-types super-effectively during Inverse Room
Attract and Gay Agenda never miss despite the battle message saying so
Teleport doesn't allow the Player to switch out during a Totem battle
Roar & Whirlwind don't ignore Protect
The AI can be cheesed with Powder strats
AI doesn't take its own Inversion Ability into account when considering a switch
Dark types block Prankster users from setting entry hazards
Battle RNG is the same for all targets during multi-target moves
Type Gem activation animation still plays even if the attacker is invisible
Berserk activates twice during a multi-hit move if the target's HP is exactly half
Fontaba-soc & Fontaba-jp's text prompt mentions the wrong Pokémon
Fontaba-a's boost can trigger for the opponent with Fontaba as the only Pokémon on the team
End-turn damage from trapping moves such as Wrap OHKOs Fontaba with Board Power
Rough Skin can hurt Pokémon with Magic Guard
Rain in battle lasts forever
MECH at low health boosts the wrong stat
Quick Claw uses the same RNG for all holders, activating for everyone at the same time
Stat drops induced by secondary effects do not activate Competitive or Defiant
Teeter Dance is an illegal move on Oogabuga
Dragon Tail move animation graphical issue
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Fairileon:
Removed Aerial Ace by TM
Conchilla:
Added Headbutt to Egg moves
Haremit:
Added Calm Mind by TM
Triggedon:
Removed Taunt by TM
Kuuroba:
Added Safeguard by TM
Wheygle:
Removed Belly Drum by level-up
Hornigiri:
Added Horn Attack to Egg moves
Hidden Egg move changed from Horn Attack to Body Press
Biteki:
Def: 60 (+10)
Spe: 100 (+5)
BST: 510 (+15)
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Gradient:
Now transforms Biteki into a monotype based on the opponent's color rather than giving it as a third type
STAB is still retained on Ice and Psychic-type moves
Boltbeam:
BP: 55 (-10)
v1.3.1 - Bugfix Update (2022-12-12)
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Sleep moves freeze the game
Fly flags are never set upon entering new locations
Wonder Trades are buggy
Moves unique to the middle stage of an evo line are always flagged as illegal when fully evolved
In the last portion of Mt. Clover where you talk to Kymmi, the game freezes
Lil' Bro never disappears after beating him in the Karma Sub HQ, which also stops the player from proceeding to Route 11
The game can sometimes freeze during the opponent's move selection
Trainer level scaling is broken
Everstone & Eviolite prevents the use of evolution stones
Carlito's portrait has an incorrect palette
Elbow Drop freezes the game
Nurse Trainer sprite freezes the game on hardware
Running out of Balls in the Safari Zone will erroneously allow the player to re-enter immediately after being kicked out
Bone Zone doesn't allow Bonemerang to hit Pokémon with Levitate
Edge case where the AI can send out a duplicate Pokémon in a double battle if Volt-Switch or U-Turn was used at any point during the battle
Carlito displays an incorrect/buggy portrait when first talking to him below Esfores City
Rectreem, Lizakbar & Condoom sprites in the credits have an incorrect palette
The facing of the Weeb NPC in Rock Tunnel gets locked after handing the player his Katana
Puppacti gets First Impression by Egg move but nothing can pass it, First Impression has now been given to Marionettl by move relearner (lv 1)
Gave Fontaba Weather Ball by move relearner (lv 1)
Magician's item steal animation is buggy
Various sprite errors
Various text errors
v1.3 - The Sprite & Balance Update (2022-12-2)
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Evacycle's initial encounter picture can now display if it's shiny
Added a unique message for finding wild shiny Pokémon
Portrait sprites for Carlito and Vyglass
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NewGame+ now transfers all 6 Pokémon in the party to the 1st PC box, allows held items and Egg moves to transfer, and updates the OT to your new player ID
New Trainer sprites for Bavi, Coldsteel, Edgie, Immigrant, Lifter, Memer F, Midget, Mom, Nurse, Sailor, Dan Schneider, Vyglass and Weeb
New portrait sprites for Bavi, Coldsteel and Mom
Removed the average party level penalty/boost to Exp when the Exp Share is turned off
The first battle against Kymmi no longer counts as an important battle
The Eviolite now prevents evolution by leveling up like the Everstone
Balls can no longer be thrown if the wild Pokémon is in a semi-invulnerable state
Updated Timer Ball to gen 8 standards
Dream Ball now has a 4x catch rate modifier if the target is asleep
Buffed MECH
Nerfed first Carlito battle
Changed around the teams of the Councilmen and the final boss
Remapped Karma Sub HQ tile puzzle room
Updated Healing Wish & Lunar Dance to gen 8 standards
Added an auto-heal after the Telekino gameshow before facing the Councilman
Rock Climb can no longer be used in the field before beating all Ebin Gyms
Improved the attack animation for Head Charge, Punishment & Sucker Punch
Removed the Berry Fix program accessed from the title screen
Slightly sped up Pokémon Center healing animation
Updated object collision to make the Burial Tower stealth section and Bicycle race more fair
Minor map changes
New sprites for Rectreem, Memenace, Monstrap, Fairileon, Knokedge, Elephas, Caroline, Chompest, Krokizon, Smoxilon, Machmona, Pretzely, Deemdow, Dowster, Cheerific, Mennopaws, Euphoreal, Armowite, Pyralink, Miasmer, Cacademon, Whizzard, Drapillar, Caparagon, Mantrake, Evacycle, Foryu, Baddon, Notridley, Rasclobber, Batterex, Knogoat, Bukitlee, Nonegative, Nomaestro, Piicee, Phantash, Polossus, Kekroach, Rekroach, Crystaking, Manatank, Eareticle, Honrade, Pollefin, Florigrace, Vaultevour, Spookster, Spookeer, Spookzilla, Oreon, Farfigtron, Regirode, Regimelt, Regirust, Heliofug, Sadrog, Smugrok, Peperee, Wienebark, Davyjaws, Humpunny, Bunnorgy, Fedorawk, Catikillar, Tikoon, Oogabuga, Ebining, Emplyin, Flipbird, Wheygle, Bruhkid, Ubruh, Walruskie, Diobat, Warudio, Docee, Donutsteel, Cakupple, Fondupple, Baloofang, Ruselamp, Mehndior, Tunakking, Flaa, Hopault, Falcaptain, Traumobra, Lizascoop, Reptrill, Fefeion, Feferun, Jerkle, Faptime, Shiriman, Housant, Apartmant, Confirmabi, Bulbapedo, Betacluck, Thundacock, Twinfowl, Avianjoin, Illuminowl, Illumatrix, Typobop, Yeerex, Quiboom, Rainglock, Beatmarine, Substarr, Preasu, Undastand, Banageddon, Acufront, Signot, Reagain, Tarditank, Iplora, Chromox, Sesquatch, Spookscare, Goryannus, Funnedong, Griffawork, Boarnograf, Admoot and Tentaquil, as well as other minor edits
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Shiny Pokémon now show up in the Hall of Fame (does not apply to existing HoF records)
The pirate quest never hides the pirates in the first encounter
It is possible to sequence break and skip a large portion of the Karma plot in Ebin Isles
NewGame+ transfers hidden ability from the evolution rather than the base stage
NewGame+ doesn't allow the player to proceed to Route 29 after beating the League
Upon evolving Humpunny, the generated Humpunny inherits an ability it normally can't have
Running out of Safari Balls in battle does not force you out of the Safari Zone
Teleport always takes the player to Vitlya City
Static Pokémon encounters don't have their stats recalculated after being given 2 perfect IVs
Talking to the drunk old man's wife in Vitlya City before obtaining Stump's Parcel can softlock the game
Talking to Stump on the left side when delivering his Parcel messes up his subsequent scripted movement
Agreeing to a date with the Tranny in Telekino City and then going into any building will make her reappear at the original location
Incorrect battle backgrounds in The Mancave, Mt. Keketoa & Saltshaker Beach
The player is able to move very briefly after returning from the Diploma screen
Using Sweet Scent while underwater changes the player's graphical state
Cut softlocks the game when used in the party menu
Dig/Escape Rope can be used during the cutscene in Karma Sub HQ
Destination inconsistencies when using Dig/Escape Rope in the Victory Road and Mt. Keketoa
Using Dig/Escape Rope inside the Karma Sub HQ can put the player inside a wall
Flying away from the Mexican quest makes all the grunts in the tunnel invisible upon returning
Text color turns dark in the Bag when registering and deselecting a Key Item
Phenomena dust clouds can spawn on top of NPCs
Nomel's portrait stays up after trying to challenge his Gym with only one Pokémon
Antidote isn't sold in Poké Marts after getting all 8 badges
In the Hidden Grotto in Pattern Kush, Fuermiga uses Emelgy's OW sprite and vice versa
The Pokémon salesman in the bakery at Quints Island checks for an incorrect amount of money, falsely telling the player they don't have enough money when attempting to purchase
Balltism Co. does not recognize the Dream Ball
The Torabor Ball buyer does not recognize the Dream Ball
After selling a Ball to the Torabor Ball buyer, his text turns black
After selling the Porn Drive, the buyer's text turns black
Macho Brace doesn't pass EVs to hatched Eggs
Egg shininess is rerolled upon hatching
Using Cut in the overworld on snowy grass doesn't actually remove the grass
Removed Cut from Honrade's level-up movepool to prevent sequence breaking in NG+
Replaced Surf in Tentaquil's movepool to prevent skipping the rival fight in Esfores City
Heliofug knows Dragon Pulse when met which it can't learn normally
Honrade can learn Pixie Pummel by level-up but not by tutor
Shroofle can learn Giga Drain by level-up but not by TM
Ebolable & Tentaquil have an incorrect footprint
Acufront forms have no colors
Various text errors and typos
Various map errors
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AI is too trigger-happy with healing moves when above 50% HP
AI sets up speed during Trick Room
AI attempts to use Burn Up even if their Pokémon isn't Fire type
AI doesn't know how to use Counter/Mirror Coat
AI doesn't know the concept of sacrificial switches
AI doesn't recognize Dazzling or Queenly Majesty
AI doesn't know how to use Power Split
Madman ability can confuse with moves that don't make contact
Stat berries aren't consumed if the Pokémon has Cheek Pouch
Cheek Pouch heals HP by 100%
Knock Off gets no damage boost when the target is holding an item
Memento acts strangely against a protected target
Synchronize activates on Toxic Spikes
Mind Blown causes no recoil if the target protects itself
Jewelry freezes the game if the only known move is typeless
Gem activation on Explosion/Holy Duty acts strangely
Beat Up doesn't display effectiveness message
Wild Pokémon can steal held items from the player
White Herb doesn't activate on Intimidate immediately
Defog removes the user's own Light Screen & Reflect
Inversion text sometimes displays the wrong Pokémon
Spectral Thief can steal a Normal-type's stat boosts
Flavor Berries display a nonsensical message upon confusing the holder
Trace message displays the same Pokemon twice on hard switch
Copycat fails to copy a charging move on the first turn
Copycat into a 2-turn move displays that move's second animation turn
Stealing wild Motherfuck's item after it has already taken damage is buggy
Knock Off/Thief removes the target's Rocky Helmet without getting hurt
Mental Herb doesn't remove Taunt, Encore, Torment, Heal Block or Disable
The graphical effect of Substitute is passed by U-Turn and similar moves
Using Beat Up while behind a Substitute will cause the Substitute to remain invisible
A Pokémon with Lightningrod still drains Electric moves in Double Battle the same turn it fainted
Wimp Out/Emergency Exit triggered by end-turn damage such as Poison can softlock the game
Switching out with Switch mode and then fainting to hazards will cause the AI to not send in new Pokémon
Multi-hit moves used on Pokémon with Weak Armor will display that the move missed if the target's Speed is already maxed out
Attacking moves that switch out the user such as U-Turn allows the user to switch out even if they fainted from recoil
Charging attacks or hazard-laying moves will fail if the target fainted in the same turn (from recoil, etc)
In Doubles, the AI can in certain cases send out a duplicate Pokémon after its other Pokémon fainted
In Doubles, the AI can switch into its partner with U-Turn, duplicating it
Counter, Mirror Coat and Metal Burst only do damage based on the last hit of a multi-hit move
Baton Pass, when used by the player, causes strange effects that can also corrupt the enemy's party
Using Skill Swap on a mon whose ability was suppressed displays "x acquired ------"
Pokémon with Justified getting hit by a Dark-type move softlocks the game
The player always loses speed ties
Substitute deals Life Orb recoil
Substitute absorbs the damage from a Barbed Ball
Counter works on Barbed Ball damage
Avalanche targets both foes
Flare Heal doesn't ignore the Attack drop from a burn
Synchronize activates on Toxic Spikes
Any Ability sometimes tries to acquire an invalid ability resulting in garbage text
Sleep only lasts 1-2 turns when it should last 1-3 turns
Big Guy ability animation sometimes sets the black hole on the wrong Pokémon
Pluck's attack animation uses an incorrect particle graphic
Accelerock's attack animation shifts the attacker's position
Stone Edge's attack animation doesn't reset sprite transparency
Fairy Lock's attack animation may rotate and shift battler sprites
Razor Wind's attack animation doesn't play when activated by a Power Herb
Using Volt Tackle on an immune target fails but still shows a recoil message
Using Roar/Whirlwind on a semi-invulnerable target will fail but no text is shown
Inversion animates on the opposite mon in certain cases
Struggle can miss
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* Grasshole:
Hidden Egg move changed from Natural Gift to Speed Weed
* Analgae & Rectreem:
Added Quick Sand & Stone Edge (tutor)
Added Sunny Day by TM
* Arabomb, Iguallah & Lizakbar:
Added Quick Sand (tutor)
Added Sandstorm by TM
Added Magnet Bomb & Fire Bomb to Egg moves
Sand Veil -> Sand Rush
Aftermath -> Jihad (+1 priority to suicide moves, no damage from Sandstorm)
Removed Dragon Claw by TM
Removed Hail by TM
Removed Final Gambit by level-up and Egg move
* Ejacasm, Hosajack & Condoom:
Removed Calm Mind by TM
Removed Solarbeam by TM
* Condoom:
Water Veil -> Skill Link
* Squirrap:
Added Toke (lv 49)
Added Snarl, Confide, Encore & Parting Shot to Egg moves
Removed Dragon Claw by TM
Hidden Egg move changed from Flail to Chatter
* Gampster:
Added Toke (lv 69)
Added Flamethrower by TM
Added Fire Blast by TM
Added Will-o-Wisp (tutor)
Removed Dragon Claw by TM
* Kengeon, Frieden & Corooster:
Removed Snatch by TM
Added Mirror Move, Egg Bomb, Chatter & Featherdance to Egg moves
Hidden Egg move changed from Defense Curl to Aromatherapy
* Gutsifly:
Added Powder (lv 1)
SpA: 42 (+17)
SpD: 45 (+5)
Spe: 43 (+13)
BST: 445 (+35)
* Larvades:
Added Fell Stinger to Egg moves
Removed Toxic Spikes from Egg moves
* Proboskito:
Added Volt Tackle (lv 62)
* Clovour:
Added Flail & Leaf Tornado to Egg moves
Hidden Egg move changed from Safeguard to Toxic Thread
* Nauseon:
Added Slam, Minimize & Recover to Egg moves
* Hazmate:
Healer -> Filter
Added Sandstorm by TM
* Ebolable:
Poison Touch -> Infiltrator
Added Magic Coat (tutor)
Added Facade by TM
* Pikotton:
Added Play Rough, Helping Hand & Aromatherapy to Egg moves
Added Frustration by TM
* Birdhouse:
Added Rapid Spin (lv 20)
Replaced Mirror Move with Whirlwind (lv 50)
Added Worry Seed, Roost, Hone Claws & Focus Munch (tutor)
* Lanshil:
Added Rock Wrecker to Egg moves
* Shurismash:
Added Bullet Punch (lv 1)
* Maymay:
Added Fake Tears & Tri-Attack to Egg moves
Removed Bullet Seed by TM
* Memenace:
Added Aerial Ace, Ice Beam, Thunderbolt & Flamethrower by TM
Added Explosion (tutor)
* Vandash:
HP: 55 (-15)
SpA: 72 (+2)
Spe: 126 (+31)
BST: 458 (+18)
Added Assurance to Egg moves
* Piguson:
HP: 105 (+10)
Atk: 108 (+13)
Def: 105 (+10)
SpA: 38 (-12)
SpD: 80 (+25)
Spe: 22 (-28)
BST: 458 (+18)
Added Gyro Ball (lv 34)
Added Imprison (lv 52)
Removed Skill Swap by TM
Hidden Egg move changed from Disable to Parting Shot
* Armando, Muscledude & Tripecs:
Skill Link -> Protean
Added Snatch by TM
Added Acrobatics (tutor)
Added Close Combat & Poison Jab to Egg moves
Hidden Egg move changed from Bone Rush to Punch Out
* Semdrop:
Removed Skill Swap by TM
* Semrust:
Atk: 65 (+15)
Def: 75 (-15)
SpD: 95 (-10)
Spe: 50 (+10)
Removed Skill Swap by TM
* Furnazi:
Added Final Gambit to Egg moves
* Finasoven:
Added Sacred Fire (lv 1)
Added Vacuum Wave (tutor)
Justified -> White Flames
In-depth effect:
Takes half damage from all "inferior" Pokémon's attacks.
Boosts attack damage by 1.2x against all "inferior" Pokémon.
* Troubait & Tulure:
Removed Stealth Rock (tutor)
Added Follow Me to Egg moves
Hidden Egg move changed from Tearful Look to Anchor Shot
* Monstrap:
Added Parting Shot (lv 1)
* Pixila & Fairileon:
Added Wish to Egg moves
Added Natural Gift (lv 54 & 58 respectively)
* Wedgard & Knokedge:
Added Smart Strike (tutor)
Hidden Egg move changed from Play Rough to Precipice Blades
* Ribbizap:
Replaced Bounce by Chatter (lv 29)
Added Surf by HM
Added Hydro Pump to Egg moves
* Elephas:
HP: 115 (+30)
Atk: 35 (-10)
Def: 100 (-5)
SpA: 95 (+5)
Spe: 40 (-20)
Removed Snatch by TM
Replaced Telekinesis with Meditate (lv 4)
Added Stored Power to Egg moves
Added Focus Blast (tutor)
* Seamapan:
Replaced Present with Headbutt (lv 6)
Removed Dig by TM
* Caroline:
Added Heal Pulse (lv 1)
Added Lucky Chant (lv 32)
Added Focus Energy to Egg moves
* Chompest:
Removed Brick Break by TM
* Masdawg & Pasdawg:
Added Covet (lv 16)
Removed Dragon Claw by TM
* Pasdawg:
Added Wide Guard (lv 1)
Added Quick Guard (lv 1)
* Spanke:
Added Arm Thrust, Barrage & Mud-Slap to Egg moves
* Anaconduke:
HP: 100 (-10)
Def: 90 (-1)
Spe: 111 (+11)
* Sjwhale:
Added Belch (lv 1)
* Chezetta:
Removed Water Pulse from Egg moves
* Krokling:
Added Horn Drill to Egg moves
Hidden Egg move changed from Chip Away to Heat Crash
* Conchilla:
Removed Twineedle from Egg moves
* Haremit:
Added Double Team by TM
Removed Dragon Claw by TM
* Coolcube, Tankube & Fabkube:
Added Fairy Wind (lv 13)
Removed Snatch by TM
* Fabkube:
Added Shock Wave, Sunny Day, Solarbeam & Surf by TM/HM
* Smoxilon:
Added Mop (tutor)
* Machmona:
Added Snatch by TM
* Bacub:
Removed Snatch by TM
* Urswine:
Added Flash by HM
Removed Snatch by TM
* Moostatic & Mooshock:
Added Surf by HM
Added Nasty Plot to Egg moves
Removed Calm Mind by TM
* Mooshock:
Battery -> Reckless
* Deemdow & Dowster:
Color Change -> Infiltrator
* Dowster:
Added Moonlight (lv 1)
Added Dark Void (lv 70)
Added Think Fast (tutor)
Added Shadow Sneak to Egg moves
* Mennopaws:
Added Sandstorm by TM
Removed Lactose Shot from level-up
* Caracold & Glacialynx:
Replaced Thunder Wave with Nuzzle (lv 30)
* Praestish:
Added Recover (lv 41)
Added Will-O-Wisp (tutor)
Unnerve -> Phantasma
In-depth effect:
Powers up Ghost-type moves by 1.5x, Curse has Ghost effect, user cannot be trapped
* Flowre:
Added Leaf Storm to Egg moves
Hidden Egg move changed from Leaf Tornado to Baddy Bad
* Florious:
Vital Spirit -> Berserk (Hidden Ability #2)
* Juarecito:
Added Drill Run to Egg moves
* Puppacti:
Added Spike Cannon (lv 39)
Added Speed Weed, First Impression, Toxic Thread, Pollen Puff & Hydro Pump to Egg moves
Removed Dig & Brick Break by TM
* Marionettl:
Atk: 110 (-5)
Def: 60 (-10)
SpA: 100 (+25)
SpD: 60 (-10)
Added Aqua Jet (lv 36)
Added Spike Cannon (lv 42)
Added U-Turn (tutor)
Added Double Team & Ice Beam by TM
Removed Dive from level-up
Removed Dig & Earthquake by TM
* Octai:
HP: 89 (+9)
Spe: 53 (+10)
BST: 469 (+19)
Added Heart Swap (lv 1)
Added Power Swap (lv 1)
* Charagon & Hyletrack:
Added Scorched Earth (lv 37 & 39 respectively)
Added Magnet Rise (tutor)
Hidden Egg move changed from High Horsepower to Volt Tackle
* Armowite:
Atk: 103 (+5)
BST: 525 (+5)
Added Minimize (lv 1)
Added Thief, Psychic, Reflect, Sandstorm, Safeguard, Shock Wave, Skill Swap & Shadow Ball by TM
Removed Fire Blast by TM
* Mabster:
Added Taunt by TM
* Tricient & Tricillion:
Added Roar by TM
Replaced Double-Edge with Head Charge by level-up
Removed Taunt, Blizzard, Calm Mind & Dragon Claw by TM
* Poizookie:
Added Brave Bird & Spike Cannon to Egg moves
* Sabreck:
Added Accelerock, Psycho Cut & Crush Claw to Egg moves
* Pyralink:
Def: 93 (+10)
SpD: 68 (+14)
BST: 530 (+24)
* Dubus & Tripsius:
Added Lock-On (lv 21)
* Miasmer:
Added Venoshock & Eerie Impulse to Egg moves
* Miasmortor:
Effect Spore -> Speed Boost
* Cacademon:
Added Shitstorm (Hidden Ability #2, summons Mud Sport & Water Sport on switch-in)
Added Boomburst, Uproar & Outrage to Egg moves
Added Echoed Voice, Fire Punch, Knock Off, Power-Up Punch, Seed Bomb, Smack Down & Worry Seed (tutor)
Added Roar, Bullet Seed & Taunt by TM
* Hanginy:
Hidden Egg moved changed from Lucky Chant to Wish
Added Phantom Force & Lucky Chant to Egg moves
* Chancer:
Added Attract by TM
* Frosowl:
Removed Snatch by TM
* Whizzard:
Forewarn -> Magic Guard
Added Magic Room, Magic Coat & Smart Strike (tutor)
Hidden Egg move changed from Weather Ball to Mystical Fire
Removed Snatch by TM
* Drapillar & Caparagon:
Added Dragon Rush to Egg moves
Removed Dragon Claw by TM
* Ogrelord:
Added Comet Punch (tutor)
Added Meteor Mash to Egg moves
Removed Dragon Claw by TM
* Chantruth:
Added Fire Blast by TM
* Inbitween:
Added Gay Agenda to Egg moves
Removed Roost (tutor)
* Geigh:
HP: 69 (+4)
SpA: 110 (+10)
Spe: 115 (+5)
BST: 519 (+19)
Added Last Resort (lv 1)
Added Healing Wish (lv 1)
* Spilefree:
Added Thunderpunch (tutor)
Added Snatch & Rain Dance by TM
* Bongecko, Mariguana & Marleyzard:
Removed Ice Punch, Thunderpunch & Roost (tutor)
Removed Snatch, Calm Mind & Dragon Claw by TM
* Ayylamo:
Added Psycho Boost (lv 64)
* Smellox:
Atk: 103 (+16)
Def: 89 (+18)
Spe: 71 (+5)
BST: 489 (+39)
EVs given: +2 Atk
Replaced Seed Bomb with First Impression (lv 40)
Added Swords Dance & Smart Strike (tutor)
Added Slime Gulp to Egg moves
Static -> Stink Bomb
In-depth effect:
On switch-in, sets all Abilities to Stench and all moves become Poison-type for that turn.
* Chasumo:
Hyper Cutter -> Defiant
Added Dragon Dance to Egg moves
Added Stealth Rock (tutor)
New HA: Fuk U
In-depth effect:
Turns all other Pokémon into the Normal-type on switch-in.
* Oilslam:
Poison Point -> Liquid Ooze
Blademaster -> Sand Veil
Added Cosmic Power, Fire Bomb, Memento, Moonblast & Acupressure to Egg moves
* Isissin:
SpA: 105 (+10)
SpD: 95 (-5)
BST: 535 (+5)
Poison Point -> Liquid Ooze
Blademaster -> Jihad
Added Will-o-Wisp & Quick Sand (tutor)
Removed Final Gambit by level-up
* Stuffowl, Durkey & Upchucken:
Added Egg Bomb to Egg moves
Removed Snatch by TM
Removed Dragon Claw by TM
* Upchucken:
Added Solarbeam by TM
* Dragun:
Hidden Egg move changed from Aurora Beam to Octazooka
* Triggedon:
Added Ice Beam by TM
* Cannonance:
Added Dragon Rush (lv 1)
* Evacycle:
Unburden -> Strong Jaw
Replaced Iron Head with Rapid Spin (lv 5)
Replaced Will-o-Wisp with Moonlight (lv 20)
Replaced Superpower with Crunch (lv 55)
Added Psychic Fangs, Ice Fang, Thunder Fang & Fire Fang (tutor)
* Foryu:
Added Snatch by TM
* Scytill:
Added Snatch by TM
Removed Dragon Claw by TM
* Baddon:
Added Rock Blast (lv 1)
Added Bullet Seed by TM
* Notridley:
Added Snatch by TM
Added Explosion (tutor)
Added Dragon Pulse (lv 1)
Added Heat Crash (lv 80)
Keen Eye -> Tinted Lens
Steadfast -> Aftermath
Replaced Horn Drill with Dragon Ascent (lv 100)
* Demiwaifu:
Removed Snatch by TM
* Reptyke, Rasclobber & Batterex:
Added Snatch by TM
* Faeriock:
Hidden Egg move changed from Mist to Light Of Ruin
* Sylvuin & Oburonyxo:
Added Haze & Smart Strike (tutor)
* Felimbus:
Removed Dragon Claw by TM
* Knogoat:
Hidden Egg move changed from High Horsepower to Head Smash
* Knogrinyu:
Removed Trump Card by level-up
* Glasshot:
Hidden Egg move changed from Bubblebeam to Hydro Pump
* Yedoom:
Added High Horsepower (lv 40)
Added Smart Strike (tutor)
Added Roar by TM
* Mudpants:
Replaced Earthquake with Spike Cannon (lv 53)
Added Slack Off to Egg moves
Hidden Egg move changed from Thunderbolt to Volt Tackle
* Mudslacks:
HP: 80 (-5)
Atk: 125 (+15)
Def: 90 (-10)
Added Sonic Boom (lv 1)
Added Smart Strike (tutor)
Replaced Earthquake with Spike Cannon (lv 55)
Removed Dragon Claw by TM
* Bukitlee:
Removed Dig by TM
Hidden Egg move changed from Grudge to Metal Burst
* Lossolith:
Added Grudge (lv 1)
* Mimimie:
Atk: 80 (+10)
BST: 525 (+10)
Added Fake Out (lv 13)
Added Hyper Voice (lv 65)
* Sprucifix:
Added Disable (lv 2)
Added Refresh (lv 3)
Added Teleport & Heal Bell (tutor)
* Hulkan:
Added Drain Punch (lv 47)
Added Mach Punch to Egg moves
* Nonite, Nonegative & Nomaestro:
Soundproof -> Cacophony
Cute Charm -> Queenly Majesty
Added Sweet Kiss (lv 13)
Added Sunny Day by TM
* Nomaestro:
Added Disable (lv 1)
Added Aeroblast (lv 1)
Added Warhead (lv 76)
Added Fire Punch, Ice Punch & Thunderpunch (tutor)
* Kuklan:
Added Fiery Dance (lv 71)
* Piicee:
HP: 95 (+15)
Atk: 50 (-10)
SpD: 115 (+5)
BST: 510 (+10)
EVs given: +2 SpD
* Plebbles:
Added Shadow Sneak to Egg moves
* Phantash:
Atk: 65 (-20)
Def: 85 (+20)
* Polossus:
Atk: 115 (+10)
Def: 75 (+5)
SpA: 60 (-5)
SpD: 75 (+5)
BST: 530 (+15)
Poison Point -> Effect Spore
Added Smokescreen (lv 5)
Hidden Egg move changed from Natural Gift to Aromatherapy
* Hitmonana:
HP: 70 (+10)
Atk: 100 (+10)
Def: 100 (-10)
SpA: 100 (+15)
SpD: 100 (-10)
Spe: 45 (-15)
Unburden -> Prankster
Added Me First (lv 1)
Added Leech Seed (lv 10)
Added Natural Gift (lv 33)
Added Circle Throw, Drain Punch & Nature Power to Egg moves
Vacuum Wave replaced by Mach Punch (lv 1)
* Ballacle:
Hidden Egg move changed from Guard Split to Meteor Mash
* Barbarkley:
Added Circle Throw (lv 1)
Added Vital Throw (lv 38)
Added Sandstorm by TM
* Rekroach:
Added Weird Flex (lv 1)
Added Fly by HM
Added Roost, Ice Punch & Thunderpunch (tutor)
* Ricosheep:
Added Ice Ball, Wish & Last Resort to Egg moves
* Ricosuave:
Added Smart Strike (tutor)
* Spaghefant:
HP: 120 (+20)
BST: 500 (+20)
Hidden Egg move changed from Stored Power to Strength Sap
Added Stored Power to Egg moves
* Crystaquil:
Added Spikes to Egg moves
Added Spiky Shield (lv 25)
Hidden Egg move changed from Spiky Shield to Milk Drink
* Fontaba:
Prankster -> Board Power (Effect varies by form, talk to NPC in Outcast Lab for in-depth info)
Technician -> Telepathy
Completely redone learnset, TMs/HMs & tutor moves
* Floconut:
Hidden Egg move changed from Barrage to Shore Up
* Roynapalm:
Added Barrage (lv 1)
Added Quick Sand (tutor)
* Manateet & Manatorque:
Thick Fat -> Water Veil
* Anonymouse:
Atk: 86 (+10)
SpA: 86 (+10)
Spe: 106 (+20)
BST: 476 (+40)
Added Bite, Crunch, Overbite & Destiny Bond to Egg moves
* Motherfuck:
Added Surf & Waterfall by HM
Removed Dragon Claw by TM
Hidden Egg move changed from Play Nice to Brave Bird
* Ninoop & Draconius:
Added Psychic by TM
Removed Snatch by TM
* Draconius:
Added Feint (lv 1)
* Ticktac, Eareticle & Scythear:
Added Lunge (lv 60, 67 & 71 respectively)
Added U-Turn (tutor)
Removed Snatch by TM
* Scythear:
Added Roost (tutor)
* Snugware:
Added Sandstorm by TM
* Fleespecs:
Removed Snatch by TM
* Galavik, Galavire & Galaviste:
Removed Water Pulse, Iron Tail, Torment & Dig by TM
* Galavik:
Ability #2 (blank) -> Clear Body
Heavy Metal -> Corrosion
* Galavire:
Ability #2 (blank) -> Teravolt
Heavy Metal -> Light Metal
Teravolt (Hidden Ability #2) -> Lightningrod
* Galaviste:
Ability #2 (blank) -> Full Metal Body
* Pollefin & Florigrace:
Removed Snatch by TM
* Lasslee:
Added Moonblast to Egg moves
* Uwotto:
Added Psycho Boost (lv 71)
Added Snatch by TM
Added Attract by TM
Added Endeavor (tutor)
Added Think Fast (tutor)
* Venowatt:
Removed Snatch by TM
* Vaultevour:
Added Block (tutor)
* Semdemen:
Atk: 90 (+35)
Def: 85 (-15)
SpD: 100 (-20)
Removed U-Turn (tutor)
Removed Calm Mind by TM
* Dragking:
HP: 69 (+4)
Atk: 110 (+10)
Spe: 115 (+5)
BST: 519 (+19)
Added Last Resort (lv 1)
Added Healing Wish (lv 1)
Added Wonder Room, Gunk Shot & Infestation (tutor)
Removed Roost (tutor)
* Spookster & Spookeer:
Removed Dragon Claw by TM
* Spookzilla:
Added Smart Strike (tutor)
* Derpato:
Added Outrage to Egg moves
* Sadfish:
Added U-turn (tutor)
* Deloris:
Added Thunderbolt, Thunder, Shock Wave & Surf by TM/HM
Added Aura Sphere, Nasty Plot, Power Whip & Spirit Shackle to Egg moves
Added Bounce, Defog, Earth Power, Flash Cannon, Focus Blast, Gunk Shot, Infestation, Inverse Room, Knock Off, Mop, Psyshock, Signal Beam, Sludge Wave, Teleport, Vacuum Wave, Wonder Room, Worry Seed, Zen Headbutt (tutor)
* Oreon:
Hidden Egg move changed from Fairy Lock to Hyperspace Hole
Removed Snatch by TM
* Farfigtron:
Hidden Egg move changed from Fire Lash to Inferno
Removed Dragon Claw by TM
* Regirode:
Added Spook Out (lv 81)
Added U-Turn & Quick Sand (tutor)
Removed Snatch & Dragon Claw by TM
* Regimelt:
Added Spook Out (lv 81)
Replaced Superpower with Hammer Arm (lv 21)
Removed Snatch & Dragon Claw by TM
* Regirust:
Added Spook Out (lv 81)
Added Volt Switch (tutor)
Removed Snatch & Dragon Claw by TM
* Jewipede:
Removed Dragon Claw by TM
* Vivaiger:
Removed Dragon Claw by TM
* Heliofug:
Added Hurricane (lv 1)
Replaced Solar Beam with Solar Blade (lv 65)
* Sadrog:
Added Uproar & Parting Shot to Egg moves
* Smugrok & Peperee:
Added Safeguard by TM
* Peperee:
Added Thunderpunch & U-Turn (tutor)
* Wienebark & Saudoge:
Added Flash by HM
Removed Rock Smash by HM
* Gnarrk, Corsharrk & Davyjaws:
Removed Dragon Claw by TM
* Emelgy:
Hidden Egg move changed from Magical Leaf to Fire Bomb
* Emelgy, Fedorawk & FaZeagle:
Rivalry -> Toxic Boost
* FaZeagle:
Added Flare Blitz (lv 1)
* Catikillar:
Swarm -> Overcoat
Added Earth Power, Fake Out, Encore, Nasty Plot, Overbite, Parting Shot, Floral Healing & Sticky Web to Egg moves
* Tikoon:
Swarm -> Overcoat
* Oogabuga:
Swarm -> Wooden Guard
Added Aromatherapy (lv 1)
Added Baddy Bad (lv 61)
* Emplyin:
Added Fire Punch, Ice Punch & Thunderpunch (tutor)
* Upbote & Upbeddit:
Emergency Exit -> Simple
Added Skill Swap by TM
Added Acupressure to Egg moves
* Pyongnome:
Ability #2 (blank) -> No Guard
Hidden Egg move changed from Octazooka to Holy Duty
* Bruhkid:
HP: 70 (+10)
Atk: 60 (-15)
Def: 75 (+15)
SpA: 40 (-10)
EVs given: +1 Def
* Ubruh:
HP: 110 (+20)
Atk: 100 (-20)
Def: 120 (+30)
SpA: 55 (-15)
Spe: 50 (-15)
EVs given: +2 Def
* Walruse & Walruskie:
Oblivious -> Slush Rush
Added Ice Shard & Hammer Arm to Egg moves
* Diobat:
Added High Jump Kick to Egg moves
* Warudio:
Added Ice Beam & Blizzard by TM
* Docee:
Replaced Low Kick with Aromatherapy (lv 30)
* Donutsteel:
Replaced Splash with Moonlight (lv 1)
Replaced Low Kick with Aromatherapy (lv 32)
* Cakupple:
Added Knock Off (tutor)
Added Strength Sap to Egg moves
Hidden Egg move changed from Guillotine to Lick Clean
* Fondupple:
Added Knock Off (tutor)
Removed Dragon Claw by TM
* Baloofang:
Added Moongeist Beam (lv 72)
Added Fly by HM
Added Smart Strike (tutor)
Added Quick Guard & Wide Guard to Egg moves
* Socckat:
Added Snatch by TM
Added Feint to Egg moves
Replaced Endeavor with Weird Flex (lv 42)
Hidden Egg move changed from Feint to Trop Kick
* Egylamp:
Added Healing Wish to Egg moves
Removed Snatch by TM
* Ruselamp:
Atk: 50 (-15)
Def: 80 (-5)
SpA: 145 (+20)
Added Think Fast, Thunderpunch & Fire Punch (tutor)
Added Safeguard by TM
* Mehndior:
Added Psychic by TM
Added Quick Sand (tutor)
Hidden Egg move changed from Wish to Draco meteor
Added Healing Wish & Wish to Egg moves
* Tunakking:
Atk: 48 (-2)
Def: 80 (+5)
Spe: 121 (+10)
BST: 525 (+13)
EVs given: +1 SpA, +1 Spe
Added Calm Mind by TM
Added Quick Sand (tutor)
* Missletoe:
Added Leech Seed to Egg moves
* Hohohoming:
Removed Dragon Claw by TM
* Flaa:
Hidden Egg move changed from Hold Back to First Impression
* Hopault:
SpA: 60 (-5)
BST: 510 (-5)
Added Quick Sand & Roost (tutor)
* Falcaptain:
Added Encore (lv 1)
Added Close Combat (lv 75)
Added Sky Attack (lv 100)
* Cirpent:
Hidden Egg move changed from Venom Drench to Transform
Added Venom Drench to Egg moves
* Lizascoop & Reptrill:
Anger Point -> Technician
Added Barrage to Egg moves
Added Spike Cannon (lv 33 & 35 respectively)
Removed Dragon Claw by TM
* Fefeion & Feferun:
Added Quick Sand (tutor)
Removed Snatch by TM
Removed Brick Break by TM
Hidden Egg move changed from Fell Stinger to Mystical Fire
* Jerkle:
HP: 94 (-2)
Atk: 30 (-30)
SpA: 130 (+20)
SpD: 70 (+10)
Spe: 65 (+2)
Added Circle Throw (lv 2)
Added Volt Switch (tutor)
Replaced Attract with Come n' Go (lv 34)
Removed Attract by TM
* Faptime:
HP: 80 (+20)
Atk: 120 (+10)
SpA: 30 (-30)
Added Drain Punch (lv 2)
Added Play Rough (lv 69)
Added Will-o-Wisp, Thunderpunch, Fire Punch, Ice Punch & U-Turn
Replaced Attract with Arm Thrust (lv 34)
Removed Moonlight from level-up
Removed Attract by TM
* Shiriman:
Added Submission & Hypnosis to Egg moves
Hidden Egg move changed from First Impression to Tail Glow
* Dedwheat:
Added Teleport (tutor)
Forewarn -> Mold Breaker
Anticipation -> Unnerve
* Nutjobber & Deisnutz:
Added Infestation (tutor)
Added Shell Trap, Speed Weed & Splash to Egg moves
* Spargle:
Added Power Trip, Lick, Lick Clean, Gunk Shot & Tickle to Egg moves
Removed Dragon Claw by TM
* Spedo:
Def: 70 (-5)
SpA: 95 (+25)
BST: 520 (+20)
Removed Dragon Claw by TM
* Housant:
Added First Impression to Egg moves
* Maripyro:
Added Light Screen by TM
* Confirmabi:
Added Disable (lv 1)
Added Leech Seed (lv 10)
Added Aromatherapy (lv 39)
Added Nasty Plot (lv 64)
Added Psycho Boost (lv 71)
Added Dazzling Gleam, Earth Power & Zen Headbutt (tutor)
Added Baton Pass as Hidden Egg move
* Bulbapedo:
Added Focus Blast & Knock Off (tutor)
Replaced Explosion with Warhead (lv 65)
* Wastenaut & Wantnaut:
Added Mop (tutor)
Hidden Egg move changed from Wide Guard to Dive
* Cansumor:
Added Slime Gulp to Egg moves
Removed Dragon Claw by TM
* Snuffant:
Added Odor Sleuth & Speed Weed to Egg moves
* Grimdak:
Added Dream Eater (lv 77)
Added Inferno, Laser Focus, Focus Energy, Moonlight & Bone Rush to Egg moves
Removed Dragon Claw by TM
Hidden Egg move changed from Bone Rush to Doom Desire
* Shroofle:
HP: 106 (+5)
Def: 106 (+5)
SpA: 46 (-10)
SpD: 96 (+4)
Spe: 46 (-4)
Hidden Egg move changed from Head Charge to Darkest Lariat
Added Head Charge & Lick Clean to Egg moves
* Betacluck & Thundacock:
Added Haze (tutor)
Replaced Defog with Agility (lv 21)
Hidden Egg move changed from Sky Attack to Pursuit
* Avianjoin:
Removed Focus Punch by TM
Added Focus Munch (tutor)
* Illumatrix:
HP: 90 (-2)
Atk: 43 (-22)
Def: 90 (-5)
SpA: 133 (+20)
SpD: 95 (-5)
Spe: 104 (+34)
BST: 555 (+20)
Added Mind Blown (lv 77)
* Typobop:
Removed Dragon Claw by TM
Hidden Egg move changed from Noble Roar to Overbite
* Randomix:
Added Topsy-Turvy (lv 60)
Added Recover to Egg moves
* Cthullord:
Atk: 101 (-15)
BST: 521 (-15)
EVs given: +1 HP, +1 Atk
Added Power Gem (lv 1)
Added Reflect & Fly by TM/HM
Added Roost (tutor)
* Gynuke:
Added Mud-Slap (lv 1)
* Rainglock:
Added Splash (lv 1)
Added Refresh (lv 14)
Added Haze (tutor)
Hidden Egg move changed from Mud Shot to Parting Shot
* Beatmarine:
Added Agility & Aqua Jet to Egg moves
* Hofucno:
Added Smart Strike & Heal Bell (tutor)
Added Chatter, Spikes, Toxic Spikes, Sparkling Aria & Synchronoise to Egg moves
* Hornigiri:
Added Horn Attack to Egg moves
* Preasu & Undastand:
Added Volt Tackle to Egg moves
Removed Dragon Claw by TM
* Warney & Banageddon:
Added Slack Off (lv 23)
* Acufront:
Added Flash Cannon, Iron Head & Signal Beam (tutor)
Added Tri-Attack to Egg moves
Removed Boomburst by level-up
New HA: Presage (Changes the weather by attacking)
In-depth effect:
Solarbeam, Solar Blade and Fire-type moves summon the sun
Thunder, Hurricane and Water-type moves summon rain
Ice-type moves summon hail
Normal-type moves remove any weather
When using any of the listed attacks, the weather changes first, then Acufront transforms into the appropriate form before launching the attack. Only damaging moves change the weather. The move Weather Ball will not change the weather.
* Shiggydig:
Added Frustration by TM
Removed Dragon Claw by TM
Hidden Egg move changed from Trump Card to Thousand Arrows
* Signot & Reagain:
Sand Rush (Hidden Ability #2) -> Regenerator
Added Quick Sand (tutor)
Replaced Recover with Shore Up (lv 57 & 59 respectively)
Hidden Egg move changed from Camouflage to Rapid Spin
* Signot:
Ability #2 (blank) -> Sand Rush
* Reagain:
Shell Armor -> Sand Rush
* Rolango:
Removed Brick Break by TM
* Pearchie:
Removed Dragon Claw by TM
Hidden Egg move changed from Lick Clean to Overbite
Added Lick Clean to Egg moves
* Tarditank:
Added Lunge to Egg moves
Hidden Egg move changed from Detect to Lick Clean
* Chromox:
Atk: 80 (+20)
SpA: 95 (-20)
Added Electro Ball (lv 27)
Added Blaze Kick (lv 40)
Removed Eruption from level-up
* Pitayen:
Added Weather Ball & Spike Cannon to Egg moves
Removed Earthquake & Aerial Ace by TM
* Dragaya & Frutagon:
Added Smart Strike (tutor)
Added Aerial Ace by TM
* Biteki:
Added Aromatherapy (lv 60)
Added Thousand Waves (lv 78)
Added Revelation Dance (lv 99)
* Sesquatch:
Added Bounce (tutor)
* Fireshi:
Added Mud Bomb to Egg moves
* Fireshitre:
Added Tri-Attack (lv 33)
* Slugbud, Slughug & Slugfugg:
Egg groups are now Dragon/Water 3
* Slugbud:
Removed Sunny Day by TM
* Slugfugg:
Added Shell Trap (lv 1)
* Skeletroll:
Added Hex & Encore to Egg moves
* Spookscare:
Added Smart Strike (tutor)
Added Calm Mind by TM
Removed Dragon Claw by TM
* Goryannus:
Added Smart Strike (tutor)
Added Psychic by TM
* Lankong, Ballankey & Funnedong:
Replaced Power-Up Punch with Endure (lv 1)
Removed all Egg moves (100% male, can only breed with Blobbos)
Hidden Egg move changed from Trump Card to Head Charge
* Funnedong:
Added Punishment (lv 1)
Removed Dragon Claw by TM
* Narwhiz:
Added Aqua Tail (lv 35)
Added Smart Strike (tutor)
Removed Dragon Claw by TM
* Niterpent:
Added Flare Blitz (lv 1)
Added Flame Charge (lv 35)
Added Power Whip (lv 80)
Added Earthquake & Snatch by TM
Added Energy Ball & Earth Power (tutor)
Replaced Explosion with Warhead (lv 1)
Removed Feint Attack & Meteor Mash from level-up
Removed Dragon Claw by TM
* Griffawork:
Removed Dragon Claw by TM
* Admoot:
Added Roost & Swords Dance (tutor)
Replaced Trick with Gay Agenda (lv 30)
Removed Dragon Claw by TM
-
* Hydrophile:
Alongside boosting Water-type moves by 1.5x, it now lets the user absorb Water-type moves and heal 12% of its max HP each turn in Rain
* Pozzed:
Now takes no end-turn Poison damage, gets a 1.5x boost to Poison-type attacks & absorbs Toxic Spikes on switch-in
* Gradient:
Type gained from Gradient type becomes primary type
Primary type becomes secondary type
Secondary type becomes third type
* Madman:
Confusion chance is now 100%
* Degradation:
Dark-type attacks are now super effective on Fairy and Normal
* Pollution:
Poison hits Water, Flying & Ground super effectively
* Bone Zone:
In addition to ignoring type immunities, Bone Zone now functions as Mold Breaker for Bone moves
* Boombox:
Halves the damage taken from sound-based moves
* Magma Armor:
Halves the damage taken from Water and Ice-type moves
* Run Away:
Pokémon with this Ability are able to switch out in battle without fail
* Toxic Boost:
Pokémon with this Ability now take no end-turn Poison damage
* Flare Boost:
Pokémon with this Ability now take no end-turn Burn damage
-
* Electric/Grassy/Psychic Terrain:
Damage boost increased from 1.33x to 1.5x
* Shell Trap:
BP: 75 (-75)
Always does damage. If hit by a physical move, power doubles to 150
* Ban Hammer:
BP: 100 (+10)
Acc: 100 (+10)
Now Torments & Taunts the target
* Daily Dose:
BP: 90 (+10)
Acc: 100 (+5)
PP: 10 (-5)
Secondary chance: 25% (-5%)
* Falcon Punch:
Acc: 100 (+10)
* Slime Gulp:
BP: 80 (+5)
* Come n' Go:
BP: 30 (+5)
* Spike Cannon:
BP: 25 (+5)
Normal type -> Ground type
* Barrage:
Acc: 100 (+15)
* Pin Missile:
Acc: 100 (+5)
* Arm Thrust:
BP: 20 (+5)
* Bug Bite:
Boosted by Strong Jaw
* Inferno:
BP: 120 (+20)
* Wild Charge:
Now has a 20% chance to Paralyze the target
* Drill Peck, Dragon Claw & X-Scissor:
+1 crit rate
* 1000 Folds:
BP: 90 (+10)
* Erosion Wave:
Hits both targets
* Warhead:
Now has a 10% chance to Burn the target
* Dragon Fist:
BP: 90 (+15)
* Lick Clean:
BP: 50 (+10)
* Sleazy Spore:
No longer automatically removed by Grass-types on switchin
* Boltbeam:
BP: 65 (-35)
Hits twice. First hit is Electric-type, second hit is Ice-type
* Trump Card replaced by Body Press
Learned by: Hazmate (lv 1), Piguson (lv 31), Sjwhale (lv 62), Machmona (lv 30), Tricient (lv 50), Tricillion (lv 53), Chasumo (lv 1), Oilslam (egg), Lossolith (lv 61), Hulkan (lv 32), Plebbles (lv 53), Manateet (lv 37), Manatorque (lv 40), Manatank (lv 40), Jewipede (lv 100), Bruhkid (lv 40) & Ubruh (lv 51)
* Celebrate replaced by Slip Turn:
Does damage then switches the user out
Special
Type: Ice
BP: 70
Acc: 100
PP: 20
Tutor for: Coolcube, Tankube, Fabkube, Caracold, Glacialynx, Frosowl, Whizzard, Hitmonana, Crystaquil, Crystaking, Regimelt, Adesign, Walruskie, Snuffant, Cokemmoth, Hohohoming, Biteki, Acufront & Tentaquil
Tutor can be found west of Innawoods Town
* Milk Drink, Recover, Rest, Roost, Shore Up, Slack Off & Soft-Boiled:
PP: 5 (-5)
* Hail (weather):
Boosts Ice-type Pokémon's Defense by 1.5x
v1.2 - The Shiny Chain Update (2020-4-22)
-
Sped up bag scrolling
Tweaked wild levels in the Ebin Isles
New sprites for Ebolable, Wedgard, Tricillion, Fluffyeti, Yedoom, Mudslacks, Nonite, Wifemin, Kuuroba, Upbote, Upbeddit, Wastenaut, Wantnaut, Skeletroll, Fresrye, Dedwheat, E4 Bendova and Van Darkholme
Shiny odds are now the following:
Eggs and gifted Pokémon have a 1/1024 chance of being shiny
A catch chain of 5-9 increases odds of chained species to 1/3640
A catch chain of 10-19 increases odds of chained species to 1/3276
A catch chain of 20-29 increases odds of chained species to 1/2978
A catch chain of 30-49 increases odds of chained species to 1/2730
A catch chain of 50-74 increases odds of chained species to 1/2048
A catch chain of 75-99 increases odds of chained species to 1/1024
A catch chain of 100-149 increases odds of chained species to 1/682
A catch chain of 150-199 increases odds of chained species to 1/512
A catch chain of 200+ increases odds of chained species to 1/256
The only thing that will break the chain is if you successfully catch anything other than the chained species
-
A wall in Quints Island clips the Player sprite
Incorrect behavior for two jumping tiles in one of the Mt. Clover puzzles
The Immigrant in Karma Sub HQ can softlock the game by walking in front of the elevator
The Diddler sidequest in Get Island runs the wrong event upon completion
Encore's description mentions two to six turns but Encore was updated to gen 8 standards
A tile on Route 7 clips the Player's sprite while biking
The Player sprite appears below the Poké Center when flying to Get Island
The tomb in Bateman Channel spawns its entrance at a wrong location
The boulders in the Dryhump Dunes tomb are corrupted
A tile on the Route beneath Veepier Town clips the Player sprite
CWC has an incorrect movement after his battle
It's possible to sequence break in Quints Island
There's an impassable tile in the Beehive Theorist club
The Singlets line is backwards on the summary screen
Beating Broly makes the Leather Trophy show up at home instead of the Dragon Ball Trophy
Retater's base stats are incorrect
Anonymouse can't learn Shock Wave by TM
Hodtog and Wienebark learn Fly by HM
The Infestation tutor's text cuts off after teaching it
Stealth Rock deals quad damage on mono Fire-types
If the initial hit of Beat Up is a critical hit, all the subsequent hits will also be a critical hit
There are wild Urswine in the water at Central Valley
Fighting the battle teacher in Pa'ia University permanently locks your battle style to Set
You can walk inside a tree outside the Border Hop
Synchronize on static encounters always results in a Hardy nature
You can appear above one of the Neckbeards in the Telekino City house party
There's a ladder with an incorrect warp point in Mt. Clover
Cheek Pouch interacts oddly with type-resist berries
Switching out a choiced Pokémon doesn't reset the locked move, forcing a switchin that is also holding a Choice item to use the same move if it's in their moveset
Dive can't be forgotten before visiting the Ebin Isles
Auto-Strength still works on the last floor of Crystalline Cavern even though you shouldn't be able to push the boulders there
Soul-Heart will continue to boost the Pokémon's SpAtk until it maxes out
Selling Eggs sometimes doesn't remove the Egg from your party
Heliofug has the wrong battle background
A Semrust Wonder Trade has a typo in its nickname
The Dank Island PokéCenter plays the wrong theme
Corrosion doesn't work properly
A ladder in Mt. Keketoa is unusable
The Memer in the Battle Channel has a typo
Regenerator will resurrect your Pokémon if it KO'd itself with a Life Orb boosted U-turn/Volt Switch
You can stand inside a potted plant in the Quints Island town hall
Having seen Funnedong will get you the bad ending even though you can get its pre-evoltuion via Wonder Trade
Saxton Hale's text turns red after defeat
You can walk through a ledge in Lake Virgin
Various AI issues
Various issues with the Telekino bike race
The tutor in Dryhump Dunes has text that cuts off
You can see the map border of Triport City close to the southern map connection
The Grunts and Admins in Mt. Clover play the wrong victory theme
The Rock Smash rock on Route 13 does not disappear permanently after smashing it
Using Copycat that turns into Explosion can softlock the game
Some Pokémon may show up as shiny during the trading animation and HM use animation even though they aren't shiny (may not be fixed for saves in-progress)
Facade and Guts does not ignore the attack cut from Burn
Eggs set shiny status in the Poké Dex before being hatched
Evolving a shiny won't register it as shiny in the Pokédex
Militant can't learn U-Turn by tutor
Fleespecs learns Sludge Bomb through level up but not by TM
Phazing moves like Dragon Tail and Roar can be used to cheese wild boss battles
Hofucno doesn't have any Egg moves
Battling Hitler freezes the game on hardware
Beating the League on NewGame+ doesn't set up post-league events
The game can softlock while playing on Shift Mode if the player or the foe switches in something with Air Balloon
Sucker Punch fails against an opponent locked into Outrage
Striker doesn't boost the accuracy of kicking moves
Ice-types can be hit by Sheer Cold after a Lock-on
Fell Stinger, Moxie and Beast Boost do not work correctly
You can use Dig/Escape Rope in the Admin Woods
Using Dig/Escape Rope in the Crashed UFO when entering from where the girl with the Cute Bow is located will teleport you to the middle of Route 6
The Dedgi's signature move's animation causes the Player's Pokémon to levitate
Vandash doesn't have a gender symbol in the party screen
An arrow appears in Kanye's Gym if you turn around immediately after warping into a room
A book in the Blacksmith Manor has no text
You can run away from the Oogabugas at Oogabuga Island
You can walk on a wall on Route 28
The Rock Slide tutor is buggy
The last Ebin Leader plays the wrong battle theme
Kuuroba has an outdated icon sprite
The Docee line can't learn Cut
Future Sight/Doom Desire's attacking type is sometimes incorrect
Clanging Scales has an incorrect base power
Semi invulnerable status is retained if there's no target
Various abilities have typos
Heliofug's overworld sprite has a buggy second frame
Diamond Storm's move animation softlocks the game
Battling Terry softlocks the game if his last Pokémon is Whizzard
v1.1 - Tweaks & Bugfixes (2020-4-13)
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Tweaked soft level caps
Having caught any shiny no longer raises the shiny rate to 1/2048
Decreased encounter rate in Mt. Moot
Removed one-way warps in Memes Inc.
All items changed in battle are now restored if the player loses the battle
Updated sprites for Mozzamazel, Gangnome, Vivaiger, Mudpants and Tulure
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If you land a critical hit on a multi-hit move, all the subsequent hits will also be a critical hit
Gynuke's backsprite is corrupted
Using Encore on the foe will softlock the game in some cases
A Youngster on Route 3 loads an incorrect battle background
A Pokémon's Hidden Ability does not update on evolution
The ":" and "()" characters are unsupported by the battle box
Trying to use a 4th item in a Trainer battle from the Berry Pouch freezes the game
The Youngster outside the Crashed UFO has an incorrect encounter theme
The gender-rival's house opens up prematurely
The tile next to the old woman on the Ruse Cruise has incorrect behavior
The player's Pokémon can't choose their 2nd or 4th move if they have Klutz or if Magic Room is in effect
Forcing a switch with Circle Throw will activate all end-turn effects twice such as Life Orb recoil, the switchin's ability, etc.
Synchronize doesn't work 100% of the time for getting wild Pokémon natures
Random-targeting moves such as Outrage and Uproar can target fainted Pokémon in a Double battle, potentially softlocking the game
The animation for when a Terrain is active in battle softlocks the game if all battlers are fainted
The money box does not go away after learning Rock Slide by the tutor in Rock Tunnel
When surfing in Route 15, your reflection might be seen on land
You can skip the Wonder Trade introduction in Gadech but still Wonder Trade from Route 4's Poké Center
Trying to use the Grip Claw crashes the game
Focus Band activates too frequently
You can walk through a ledge in Lake Virgin
The Kuklux in the Route 10 Hidden Grotto continually respawns after battling it when you take a step
Fochun themes for battles, surfing and biking play in Bateman Channel
Fiery Dance lowers the target's SpDef instead of raising the attacker's SpAtk
Pokémon with Harvest will continue to harvest their berry even if it was stolen by Thief
The Gamer in St. Rosa Range uses the wrong Overworld sprite
The roamer's shiny status is inconsistent between encounters (this may make your roamer shiny if it already started roaming)
A Scientist in Ruse Cruise pt. 2 can trap you in a corner, softlocking the game
Interacting with Nomel and Lil'Bro after Mt. Clover events can softlock the game
The woman who trades you a Focus Sash for 3 Lum Berries has a wrong post-trade dialogue
v1.0 - Ebin Release (2020-4-10)
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Expanded the amount of items the Bag can hold
Certain static encounters now receive some form of totem boost
Set Mode is now the default battle option when starting the game. If you change it to Shift, then opposing Trainers will also take advantage of this mode
Just like Pokémon Black/White, you will now stay in the party menu after using an item on a Pokémon
Improved Wonder Trade algorithm and added more possible trades
Wonder Trade now remembers the last 16 trades you did, preventing any immediate duplicates
Fixed the Move Relearner only being able to recall the first 19 moves of a Pokémon's learnset
Redid the interior puzzles for Snoop's and Kanye's Gym
Both Freddie's and Kanye's Gym badge is now required to use Surf outside of battle
Nauseon's evolution is now based on Atk compared to SpAtk rather than Defense, Galavik evolves this way too
Fixed Spooky Scary Skeletons song restarting every time the player went to a new floor/map in Parax Town/Burial Tower
Prof. Stump now has proper dialogue for rating your Pokédex progress
Rock Smash boulders now have a chance of dropping item shards
Certain Pokémon have received updated cries
Fixed certain berries in the Berry Pouch being listed as “Number ??”
Re-using TMs and HMs can no longer be exploited to boost happiness
Revives are no longer usable in battle
Breeding for egg moves works as intended
Every single Pokémon moveset has been revised
The Blacksmith Manor doors now reset when going outside to prevent the player getting stuck if they use Escape Rope or black out
The sewer door no longer requires the Rusty Key as it was an unnecessary step to unlocking the Karma Sub-HQ, this door is instead open after Lil'Bro leaves Memes Inc.
Fixed the Mexican quest's graphical bug
Added a Cacademon roadblock on Route 11 to make the Mexican quest mandatory
Added an indicator for when all Mexicans have been found in the Mexican quest
Moved DDT Spray salesman into Blacksmith Manor to make him harder to access frequently
Static encounters and gifted Pokémon will have at least 2 perfect IVs
Fixed protagonist intro sprite colors
Raised wild Pokémon levels all around
Added Type Mode, Lightest Mode and Smallest Mode to the Pokédex
Fixed Ninoop's and the steel trio's comically large overworld shadow
Auto-cutter and Auto-smasher are now toggle-able in the Options menu as “Auto-HMs”
Synchronize gives a 100% chance of meeting wild Pokémon with the same nature, this also applies to static encounters
Fixed the colors for the newer Poké Balls when a Pokémon is being sent out
Added gender coloration for the OT name on the Summary screen
Updated certain battle backgrounds
Both major and minor map changes
Minor text and grammatical fixes
Misc. Trainer rebalancing
Improved audio quality
Rebalanced the volume of most songs
Optimized enemy party generation, speeding up the intro leading into battle
The player now turns away from the Pokémon Center nurse after healing
With the addition of the Exp. All, a soft level cap has been added that rises as you progress through the game, this is to prevent over-leveling and encourage raising a well-rounded team with easier member replacement if the player so desires
Battle Channel facilities closed due to a multitude of problems, may be re-implemented at a later date
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Shiny rate is now the gen 6 standard 1/4096
Gifted Pokémon and Pokémon hatched from eggs have an increased chance of being shiny
Chain catching the same species of Pokémon over and over many times will further increase the chance of encountering a shiny of the chained species
Any caught or hatched shiny Pokémon will also display as shiny in the Pokédex
Due to the way the shiny system has been rewritten, there are two, very hard to fix caveats:
Pokémon in the Hall of Fame won't show up as shiny
Fontaba won't show up in the Pokédex as shiny
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Trainer AI has been rewritten completely
All custom moves have custom animations
Updated the look of health boxes to a more sleek and modern design
Players can now only use 4 items per Trainer battle
In order to encourage using one-time use items and prevent thief blackout grinding, held items used/changed in battle are now recovered after the battle is over when fighting Gym Leaders, Team Karma leaders, and the later Rival battles
Updated gen 3 abilities
Oblivious prevents Taunt
Keen Eye ignores Evasion boosts
Pressure displays a message on switch-in
Trace works on switch-in abilities like Intimidate
Stench gives a 10% flinch chance to attacking moves
Pickup picks up a partner's consumed item in battle
Weather Abilities (such as Sand Stream) last 5 turns
Cloud Nine and Air Lock display a message on switch-in
Intimidate is blocked by Oblivious, Inner Focus and Own Tempo
Updated gen 3 moves
Hidden Power has a static 60 base power
Taunt lasts 3 turns if the user acts first, 4 if it acts after the target
Taunt also gives a message when wearing off
Spit Up drops stat boosts from Stockpile and can cause critical hits
Swallow drops stat boosts from Stockpile
Conversion transforms the user to the first move's type in their moveset
Imprison will execute even if the foe has no matching moves
(High) Jump Kick always gives 50% recoil if it misses
Teleport will switch the user out if used in a Trainer battle
Sheer Cold cannot affect Ice types
Sheer Cold's accuracy will be 20% if not used by an Ice-type
Updated/changed mechanics
Added support for triple type Pokémon and dual-type moves
Added (almost) all gen 4-7 abilities, moves and held items with some gen 8 abilities
Drastically sped up battles by reducing message delays
Updated burn damage to match later gens
Updated paralysis speed drop to match later gens
Updated confusion self-hit chance to match later gens
Moves with Stomp's effect ignore accuracy checks against Minimized targets
Ghost types can switch out, always
Pokémon with Shadow Tag can switch out against opponents with Shadow Tag
Opponents are able to Trick & Thief the player
The Poké Doll can no longer be used to skip wild boss battles
The 10% badge speed boost no longer applies
Status moves used on Dark-types by Pokémon with Prankster will fail like in later gens
Fixed a Game Freak bug where choosing Focus Punch in a double battle but then canceling it and switching out would display the charge-up message anyway
Fixed moves & abilities
No Guard affects OHKO moves as it should
Poison types will never miss Toxic
Brick Break hits Ghost types when used by Pokémon with Scrappy
Clear Smog works as intended
All-targeting moves such as Discharge work as intended
Volt Switch/U-Turn now work as intended if the attacker is holding a Choice item
Mummy works as intended
Gooey works as intended
Sturdy works as intended
Overcoat works as intended
Regenerator works as intended
Poison Heal works as intended
Cursed Body works as intended
Motor Drive works as intended
Effect Spore works as intended
Super Luck boosts critical-hit rate by 1 rather than 2
Pixilate and other move-type abilities factor in STAB for damage
Daily Dose now has its intended effect (may cause sleep/poison/bad poison)
Close Combat & V-Create's stat drop animations drop all stats at once
Dragon Tail & Circle Throw work as intended if the target faints
Holy Duty works as intended when used against Pokémon with Flash Fire
Lightningrod & Storm Drain no longer draw in both Water and Electric type moves respectively
Fixed the Big Faggot item crashing the game if held by other Pokémon than Flameboyan
Eviolite works as intended
Life Orb works as intended
Assault Vest works as intended
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Ebin Islands
Accessible by battling Captain Cut outside at the Battle Channel
Gen 6 Exp. Share
Toggle-able in the Options menu
Pokémon that participate in battle receive 100% of the exp gained
The rest of the party receive 50% of the exp gained
Individual exp gain is altered slightly based on the average level of the party
Pokémon not participating in battle will not gain EVs
Hidden Grottos
20 Hidden Grottos in total across both regions
Spawns on rocky walls and at the trunk of trees
Their location and Pokémon contained are determined when starting a new game
Phenomena
These are dust clouds that randomly spawn in a select few caves
50% chance to encounter a wild Pokémon
50% chance to obtain a type Gem
Other
Added special battle transitions to Team Karma executives and certain legendary encounters
The game now has about 90 move tutors scattered around both regions
The final Victory Road guardian will now challenge you to battle
Spinner puzzles in Ruse Cruise part 2 are now possible to turn off by breaking certain machines that power them
A stoner in Animango will now trade you an Amulet Coin for 3 Weed
Due to high demand, a Diobat trade is available in the Animango Weebshop
A certain someone will now challenge you for the love of Demiwaifu at the bottom of Crystalline Cavern
A mysterious shrine can now be found in Admin Woods
Flame Body/Magma Armor's field effect has been added properly
Almost all gyms have their own unique theme
With Ebin comes a lot of new music, but existing Trainer classes and certain areas seen in Fochun have also received new or updated themes
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In addition to counting down by player movement, egg hatch timers now count down passively in the overworld; this too is affected by Flame Body/Magma Armor
The mother is now able to pass down Egg moves
Everstone has a 100% chance to pass down the holder's nature
2 IVs from each parent guaranteed (randomly selected)
Destiny Knot passes down 5 IVs from the holder
Ability passed down from mother, 80% chance
Macho Brace passes down all EVs from the holder
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Pokémon now have four ability slots where the last two are reserved for hidden abilities
Added the Ability Capsule, which allows the Pokémon to swap between its two normal abilities if its current ability is a normal one, or between its two hidden abilities if its current ability is a hidden one
Added the Dream Capsule, this allows the Pokémon to swap between its normal ability and its hidden ability
Added the Dream Ball, which when used to capture wild Pokémon will invoke their hidden ability
A Pokémon with a hidden ability will have its ability shown on the summary screen in a purple color
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New region comprised of many different islands with original designs
5 new Gyms to conquer, harder challenges than ever before
A dynamic level-scaling system and an EV and level grinding facility which gives you the perfect opportunity to raise new teammates or even replace your entire team if you so desire (Pokémon in the grind facility do not fight back and they cannot be caught, and it is impossible to encounter any shinies here)
Regional music for battles, biking and surfing
Plenty of side areas, events, and secrets
The cryptic regi puzzles are brought back from Hoenn - but amped up to 11
More than 500 NPCs in Get Island's Telekino City, the biggest city ever in Pokémon history in terms of NPC count